Loading…
This event has ended. View the official site or create your own event → Check it out
This event has ended. Create your own
View analytic
Thursday, June 27 • 11:00am - 11:30am
Active Video Games for Healthy Aging

Sign up or log in to save this to your schedule and see who's attending!

A major key to healthy aging is physical fitness. Despite the well-established benefits of regular physical activity 46 percent of adults aged 65 to 74, and 56 percent of adults over 75 engage in no leisure-time physical activity at all [1]. Therefore research is needed into strategies to increase participation and improve compliance with physical activity-based interventions for older people. Our study focuses on a new mode of physical activity: active video games. 

The intervention study is conducted at the Mayo Clinic Healthy Aging and Independent Living (HAIL) lab housed in Charter House, a continuing care retirement community in Rochester, Minn. Participants over 65 years of age living independently are recruited from this community. After instruction they gain unlimited, unsupervised access to the active video gaming system (Xbox Kinect) for a period of 12 weeks. The main focus of the study is their AVG behavior.

Though promising, research on active video games for seniors using affordable active gaming technology platforms is still in its infancy. There is a clear lack of rich or comprehensive models for understanding the basic experiences and processes for older persons. We are gathering rich, in-depth qualitative data on the active video gaming experience to better understand and make recommendations on how this new mode of physical activity can best be introduced and stimulated among seniors, as well as for whom it might be most suited.

Acknowledgements:This study is supported by the Mayo Clinic, TNO, VitaValley, the Noaber Foundation and the Dutch Ministries of Economic Affairs, Agriculture and Innovation (EL & I) and Health, Welfare and Sport (VWS)."

Speakers
avatar for Annerieke Heuvelink

Annerieke Heuvelink

Research Scientist, TNO
Cheery, researcher, driven, artificial intelligence, social, serious gaming, curious, creative, goal-directed, persuasive technologies, motivating, people person, full of energy! | | With a background in Artificial Intelligence I have a keen interest in using smart, human-inspired technology to support humans. My research inititally focused on the development of cognitive models and intelligent agents to support virtual training. From... Read More →


Thursday June 27, 2013 11:00am - 11:30am
Room E: Justice Room

Attendees (6)