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Thursday, June 27 • 4:00pm - 5:00pm
Two Board Games for Health: Monster Appetite & Aligning Forces for Quality

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Increasingly we are seeing game designers move back and forth between paper and electronic forms and cross-pollinating ideas between the two modalities. While Games for Health focuses heavily on computer-game based projects this session looks at two recently developed board games designed to address issues in health & healthcare.

Monster Appetite addresses the obesity epidemic, one of America’s largest public health challenges, now growing in the rest of the world.

In light of efforts to combat the obesity epidemic, Monster Appetite (MA) is a game that potentially remediates some aspects of the concern by promoting awareness of the content of food typically consumed by children.

The Aligning Forces For Quality game is a new game project focusing on how to help groups seeking to improve healthcare quality across many regions of the country. The project is a collaboration between Dartmouth College’s Tiltfactor Lab, Digitalmill, and The Robert Wood Johnson Foundations Aligning Forces for Quality National Program.

In each case presenters will discuss the design work involved in each game and how it is being rolled out to their target communities. Discussion about how the ideas might translate into computerized forms and whether such ideas provide useful advantages (or not) will also take place.


Maria Hwang

Higher Education Institution, Teachers College, Columbia University
Teachers College, Columbia University

Max Seidman

Game Designer, Tiltfactor
Max is a game designer at Tiltfactor, the game design and research lab for social change located at Dartmouth College. Tiltfactor is dedicated to using games for purposes beyond just fun, and pushing the boundaries of what we know about play. What can it be used for? How effective... Read More →

Thursday June 27, 2013 4:00pm - 5:00pm EDT
Room D: Freedom Room

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